Take-Two Interactive Software Inc
NASDAQ: TTWO · COMMUNICATION SERVICES · ELECTRONIC GAMING & MULTIMEDIA
Updated 2026-04-29
Take-Two Interactive Software Inc (TTWO) Financial Forecast & Price Target 2030
Research-backed projections from analyst consensus, management guidance, and sector analysis.
Price target summary
Management guidance
Take-Two raised FY2026 net bookings guidance following Q3 beat. CEO Strauss Zelnick confirmed GTA VI launch for November 19, 2026, which is expected to be a massive revenue driver. Management has indicated the company views AI as a production efficiency tool, not a business threat, though the recent AI team layoff suggests selective optimization rather than major AI-driven growth initiatives.
Revenue & price projection
Financial forecast — research-backed
| Metric | 2023 | 2024 | 2025 | 2026 (E) | 2027 (E) | 2029 (E) | 2030 (E) |
|---|---|---|---|---|---|---|---|
| Revenue | $5.3B | $5.3B | $5.6B | $6.8B | $9.3B | $13.1B | $14.9B |
| Revenue growth | — | -0.0% | 5.3% | 20.5% | 36.9% | 17.0% | 13.7% |
| EPS | — | — | — | $4.00 | $8.23 | $13.75 | $15.50 |
| P/S ratio | — | — | — | 12.0x | 12.0x | 12.0x | 12.0x |
| Implied price | — | — | — | $439.71 | $599.61 | $839.45 | $959.38 |
Catalysts & risks
Methodology
Take-Two Interactive Software Inc's forward estimates are derived from AI-powered research synthesis combining analyst consensus from 16 Wall Street analysts, management guidance from the latest earnings call, and sector growth forecasts from industry research. Revenue and EPS projections use analyst consensus where available and conservative extrapolation with growth deceleration for outer years. Price targets are calculated using a tiered Price-to-Sales (P/S) methodology, where the P/S multiple is determined by the projected revenue growth rate.
WallStSmart proprietary research model · Not financial advice · Past performance is not indicative of future results · Last researched: April 7, 2026.